Online Colleges compiled a list of their 20 favorite blogs about GBL. Though not comprehensive, their choices are certainly worth a look. Gamification SeriousGameBlog.com Educational Games Research Serious Games Market PIXELearning Blog GALA Blog Pamela M. Kato, Ed.M., Ph.D. David Renton’s Educational Blog Ray Chambers Cooney Center Blog MyGamification.com The UK Schools Blog Bill [...]
Many of us have heard about Oculus Rift–a high field of view (FOV), low-latency, consumer- priced virtual reality (VR) head-mounted display (HMD). But I’m guessing you have not heard about the Kickstarter Project, Virtuix Omni. The Omni is a virtual reality “treadmill” that uses your legs as part of the controller. Check out this [...]
Katie White, MD and Eric B. Bauman, PhD, RN joined, Yue Dong, MD, Suzie Kardong-Edgren, PhD, RN, Jeff Taekman, MD, and Andrew Spain as faculty facilitators in the Social Media and Simulation session at IMSH. Over 80 participants attended break-out sessions focusing on Twitter, Lnkedin, Blogs, and Facebook. This session was also live tweeted by Dr. [...]
The Scientist published a great article on the use of games and gaming technology in science. The article touches upon the use of games in the elucidation of protein structure, drug development, rehabilitation, and a whole lot more. Definitely worth a few minutes of your time.
Join us at the International Meeting on Simulation in Healthcare for the 3rd Annual Serious Games and Virtual Environments Showcase. The 2013 Showcase boasts four times the space and introduces the inaugural Serious Games and Virtual Environments Best in Show Contest. If you would like the opportunity to demonstrate or show off your new or innovative [...]
You have to check out this video from the MIT Technology Review. Leap Motion is a $70 gesture control system that plugs into any computer and gives a gesture interface ala Minority Report. Pretty incredible stuff. Check out the video and then head over to The Verge web site for more information.
Throughout the modern world, hundreds of thousands of hours of video content are currently generated for learners-videoconferences, lectures, webcasting and more. Wouldn’t it be great to be able to search for video clips like we search web pages, looking for individual words rather than relying on tags or descriptions?
Amy Southerland wrote a piece in The Atlantic on the use of games in higher education. In the short article she mentions Tom Chatfield’s TED talk “7 Ways Games Reward the Brain” (Tom also wrote a great book, Fun, Inc., that I highly recommend). As in Tom Chatfield’s talk, she emphasizes the emerging trend of [...]
If you’re a New York Giants fan, or just want to see a cool application of augmented reality, then check out this link. Through the magic of AR you can take a picture with a Giant’s Superbowl ring adorning one of your digits. Enjoy!
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