Online Colleges compiled a list of their 20 favorite blogs about GBL. Though not comprehensive, their choices are certainly worth a look. Gamification SeriousGameBlog.com Educational Games Research Serious Games Market PIXELearning Blog GALA Blog Pamela M. Kato, Ed.M., Ph.D. David Renton’s Educational Blog Ray Chambers Cooney Center Blog MyGamification.com The UK Schools Blog Bill [...]
There was an interesting article in the Wall Street Journal this morning about the various companies competing to score social media influence. Ratings such as Klout, PeerIndex, and Twitalizer all have popped up over the last year and all use secret algorithms to gauge social impact. Just as we saw with search engine rankings, there [...]
An interesting article on Winster–a social game site for the older set. The site uses collaboration, not competition, to foster friendships and the occasional romance. Eighty percent of the 2 million Winster players are over 45. Similarly, 80% are female. Users of this casual game site win points that can be traded in for real [...]
What would January be without a list of predictions for the upcoming year. TechCrunch‘s Erick Schonfield came up with Seven Technologies that will Rock 2011. Web video on your TV (GoogleTV, Roku, Boxee Box) Quora (an impressive question and answer site that layers on top of your social network) Mobile social photo apps (e.g. Instagram, [...]
Hans Rosling, Professor of International Health at the Karolinska Institute and director of the Gapminder Foundation, gained quite a bit of notariety on TED for his “Gapminder” Visualization Technique. He just released a new video that compares lifespan to per capita income for over 200 countries.
I was having a conversation with a friend about online privacy. Few people realize the implications of posting personal information online. For an eye-opening example, consider the experience of Evan Ratliff, a writer for Wired, who tried to “disappear” in the digital age.
There are many examples of projects that utilize the excess CPU cycles on volunteer’s computers. The best known of these projects are SETI@Home and Folding@Home . More recently we have seen games and puzzles that serve a scientific purpose (e.g. FoldIt). A recent addition to this latest genre is ‘Phylo: A Human Computing Framework for Comparative Genomics‘ or [...]
Google recently demoed a new project called Body Browser. The project is a WebGL-enabled interactive map of the body that could be used as a front end to health information as well as for interactive learning. The application is plug-in free and will run in any WebGL supported browser. (Via Google Body Browser.) Thanks [...]
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