NeuroSky has released dry sensor ECG headset geared toward gamers.  These have been announced for some time, but it’s the first time I’ve played with them. The idea is to record brain activity when the player is in the “zone” and then use biofeedback to assist the player to get BACK into the “zone”. One group at their GDC booth was collecting data on player concentration/interest via a puzzle game. With a large enough dataset, this will be a breakthrough to measure user interest during game testing. It’s quite a leap to suggest ECG patterns would be similar enough between people to assess interest, boredom, etc. But if they are successful, it would be a boon for game testing and hopefully produce more engaging titles.


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