There are many examples of projects that utilize the excess CPU cycles on volunteer’s computers. The best known of these projects are SETI@Home and Folding@Home . More recently we have seen games and puzzles that serve a scientific purpose (e.g. FoldIt). A recent addition to this latest genre is ‘Phylo: A Human Computing Framework for Comparative Genomics‘ or just Phylo for short.

The crowsdsourcing puzzle/game was developed by the Bioinformatics Department of McGill University. End usersmatch DNA, RNA or protein sequence alignments of different species–aiding scientific discovery while competing for bragging rights on a the leaderboard. Fun and useful at the same time…check

(via Phylo: crowdsourcing genetic analysis through gaming: Downloadsquad)


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