A friend and I recently authored a chapter on virtual environments / games-based learning in healthcare.

Taekman JM, Shelley K. Virtual environments in healthcare: immersion, disruption, and flow. Int Anesthesiol Clin.2010 Summer;48(3):101-21. [PMID: 20616640]

Download a free copy on the front page of Duke University Human Simulation and Patient Safety Center web site.


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