A recently released World Bank report suggests “…third-party gaming services industry, of which actual gold farming is only a small part. The total revenues of the industry are estimated at 3.0 billion USD.” They estimate 100,000 full time equivalents just gold farming Games like World of Worldcraft allow players to level up by completing mundane repetitive tasks, so players will grind through hours of building up a virtual character’s capabilities and then sell that character on offline forums. Note that this is against the terms of service, but clearly a booming business.

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