Euclideon claims to have built a point based graphics technology that can render a large number of objects in real time. Their video is impressive, but I’ll believe it when I see a demo on normal hardware. If true, it could dramatically change the level of realism possible for medical simulation. We are typically restricted to low grade graphics hardware in laptops which severely limit the level of detail.
Speculation is that they use a Voxel approach which offers limited animation capability. So very useful for a lot of static objects, but challenging if you need a dynamic model.
Thanks to Pelpina at WebBeat.TV for this link.
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