Gamasutra has an interesting interview with Chris Hewitt and his new game Mindbloom. Work-Life balance is something we all struggle with–Mindbloom is a serious game focused on improving our overall well-being.


[A decade in AAA taught former Monolith EP Chris Hewitt about how challenging quality of life can be — lessons he’s applying to his new project, the “life game” and goal manager Mindbloom.] Quality of life can be challenging for career-minded adults, but it’s no secret that many in the game industry have experienced a special kind of wringer. That was the case for Chris Hewitt, a former executive producer at Monolith, who after a …




(Via Serious Games Source News)


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